Sonic Augmented Reality

Case Study • Engineering Student at Chalmers • Sweden 2018
My Role:

Research, Prototyping, Testing, Writing

Year:

2018

Team:

Solo project

Time:

3 weeks

Title Photo by Henry Be on Unsplash

Advisory: Prof. Palle Dahlstedt (Interaction Design, Department of Computer Science and Engineering)

According to my research, I believe I have discovered a new augmentation of sound, which I call "Sonic Augmented Reality." Sonic Augmented Reality, is the technology of combining ”sonic interactions” (convey information and meaning through interactive context) from our technology-driven environment with computer-generated sound information as a second layer on top of our consumption of music.

Read the Research-Paper here!